SymOntoClay is game AI experimental open source engine.


  Warning logo Purely experimental and very unstable project developed by only one person
Please read the page before starting

Contributing

Help is always welcome and there are plenty of options how you can contribute to SymOntoClay.

In particular, your contribution would be helpful in the following areas:

  • Trying to use SymOntoClay.
  • Reporting issues.
  • Fixing and responding to SymOntoClay’s GitHub issues.
  • Improving the documentation, especially fixing grammar issues. I am not a native English speaker, so there are a lot of grammar mistakes in SymOntoClay's documentation.
  • Getting involved in the language design process by proposing language changes or new features in the SymOntoClay’s forum and providing feedback.
  • Getting involved in improving the design process: all ideas are welcome.
  • Getting involved in creating new features. There are also many sub-areas in the big area:
    • Implementing new language features
    • Implementing new engine features
    • Improving performance
    • Improving integration with Unity
    • Creating extensions for code editors. First of all SymOntoClay needs extensions for Visual Studio and Visual Studio Code.
    • Improving DevOps
    • Redesign the SymOntoClay’s site.

Please note that this project is released with a Contributor Code of Conduct. By participating in this project - in the issues, pull requests, or Discussion - you agree to abide by its terms.