SymOntoClay  is an Independent DIY Game AI DSL.


  Warning logo Disclaimer: This is a purely experimental and unstable personal project, created by a single developer. Not intended for production use.
Please read the disclaimers carefully before use!

IGameObjectBehavior.RunInMainThread(Action) Method

Namespace: SymOntoClay.UnityAsset.Interfaces.IGameObjectBehavior
Assembly: Assembly-CSharp

Executes handler in main thread context.

Parameters

function

Handler which should be executed in main thread context.