SymOntoClay is game AI experimental open source engine.


  Warning logo Purely experimental and very unstable project developed by only one person
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IHandThingHostBehavior Interface

Namespace: SymOntoClay.UnityAsset.Interfaces
Assembly: Assembly-CSharp

Provides interaction with user defined scripts/components.

Methods

HideForBackpackInMainThread(IMonitorLogger)

Hides the thing as part of placing in backpack. This method should be called only in main thread.

HideForBackpackInUsualThread(IMonitorLogger)

Hides the thing as part of placing in backpack. This method should be called only in usual (not main) thread.