SymOntoClay is game AI experimental open source engine.


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IHostListenerBehavior.CanBeTakenBy(IMonitorLogger,IEntity) Method

Namespace: SymOntoClay.UnityAsset.Interfaces.IHostListenerBehavior
Assembly: Assembly-CSharp

Checks could the game object be taken by an NPC.

Parameters

subject

The NPC that takes this.

Returns

true if the game object can be be taken by an NPC, otherwise flase