IHostListenerBehavior.CanBeTakenBy(IMonitorLogger,IEntity) Method
Namespace: SymOntoClay.UnityAsset.Interfaces.IHostListenerBehavior
Assembly: Assembly-CSharp
Checks could the game object be taken by an NPC.
Parameters
- subject
The NPC that takes this.
Returns
true if the game object can be be taken by an NPC, otherwise flase