SymOntoClay  is an Independent DIY Game AI DSL.


  Warning logo Disclaimer: This is a purely experimental and unstable personal project, created by a single developer. Not intended for production use.
Please read the disclaimers carefully before use!

IHostListenerBehavior Interface

Namespace: SymOntoClay.UnityAsset.Interfaces
Assembly: Assembly-CSharp

Host listener locator. Each NPC's behavior with host methods' endpoint should implement this interface.

Methods

CanBeTakenBy(IMonitorLogger,IEntity)

Checks could the game object be taken by an NPC.