SymOntoClay  is an Independent DIY Game AI DSL.


  Warning logo Disclaimer: This is a purely experimental and unstable personal project, created by a single developer. Not intended for production use.
Please read the disclaimers carefully before use!

BaseBehavior.ProcessDeath(IMonitorLogger) Method

Namespace: SymOntoClay.UnityAsset.BaseBehaviors.BaseBehavior
Assembly: Assembly-CSharp

Proceses death for NPC. This method can be called both in main and in usual (not main) thread.