SymOntoClay  is an Independent DIY Game AI DSL.


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IHandThingBehavior.HideForBackpackInUsualThread(IMonitorLogger) Method

Namespace: SymOntoClay.UnityAsset.Interfaces.IHandThingBehavior
Assembly: Assembly-CSharp

Hides the thing as part of placing in backpack. This method should be called only in usual (not main) thread.