SymOntoClay is game AI experimental open source engine.


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BaseBehavior.StartRepeatingWalkingStepsSoundInUsualThread(IMonitorLogger) Method

Namespace: SymOntoClay.UnityAsset.BaseBehaviors.BaseBehavior
Assembly: Assembly-CSharp

Starts pushing sound facts that the NPS is walking. This method should be called only in usual (not main) thread.