BaseBehavior.AddToManualControl(IMonitorLogger,IGameObjectBehavior,DeviceOfBiped) Method
Namespace: SymOntoClay.UnityAsset.BaseBehaviors.BaseBehavior
Assembly: Assembly-CSharp
Adds a game object into manual controlled area of the NPC.
Parameters
- logger
Logger for method call.
- obj
Instance of the game object.
- device
Describes biped device which will be using the game object.