SymOntoClay is game AI experimental open source engine.


  Warning logo Purely experimental and very unstable project developed by only one person
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BaseBehavior.AddToManualControl(IMonitorLogger,IGameObjectBehavior,DeviceOfBiped) Method

Namespace: SymOntoClay.UnityAsset.BaseBehaviors.BaseBehavior
Assembly: Assembly-CSharp

Adds a game object into manual controlled area of the NPC.

Parameters

logger

Logger for method call.

obj

Instance of the game object.

device

Describes biped device which will be using the game object.