SymOntoClay  is an Independent DIY Game AI DSL.


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BaseBehavior.RemoveHeIsReadyForShootFact(IMonitorLogger) Method

Namespace: SymOntoClay.UnityAsset.BaseBehaviors.BaseBehavior
Assembly: Assembly-CSharp

Removes fact that the NPC is ready for shooting. This method can be called both in main and in usual (not main) thread.