SymOntoClay is game AI experimental open source engine.


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BaseBehavior.AddHoldFact(IMonitorLogger,String) Method

Namespace: SymOntoClay.UnityAsset.BaseBehaviors.BaseBehavior
Assembly: Assembly-CSharp

Adds fact that the NPC holds something in his hands. This method can be called both in main and in usual (not main) thread.

Parameters

logger

Logger for method call.

heldId

Id of held thing.