SymOntoClay is game AI experimental open source engine.


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BaseBehavior.CanBeTakenBy(IMonitorLogger,IEntity) Method

Namespace: SymOntoClay.UnityAsset.BaseBehaviors.BaseBehavior
Assembly: Assembly-CSharp

Checks that It can be taken by the NPC.

Parameters

logger

Logger for method call.

subject

The NPC that takes this.

Returns

true - if It can be taken, otherwise - false.