SymOntoClay is game AI experimental open source engine.


  Warning logo Purely experimental and very unstable project developed by only one person
Please read the page before starting

BaseBehavior.AddWalkingFact(IMonitorLogger) Method

Namespace: SymOntoClay.UnityAsset.BaseBehaviors.BaseBehavior
Assembly: Assembly-CSharp

Adds fact that the NPC has started walking. This method can be called both in main and in usual (not main) thread.