SymOntoClay is game AI experimental open source engine.


  Warning logo Purely experimental and very unstable project developed by only one person
Please read the page before starting

Standard library

Standard library is defined by collection of source code files which are located on https://github.com/Symontoclay/SymOntoClay/tree/master/SymOntoClayCore/StandardLibrary.

The standard library is still in early stage of development.

Built-in objects

SymOntoClay provides some built-in objects. This objects are cteated automatically duting program execution. Customer can not create the objects manually.

The type names of these objects can be used in code as type of code entity (parameters, variables, fields and something like this).